ACG, When A meets G
One of the fun things about popularity, is the creation of fan art.
Art also presents itself in many shapes or forms.
Doujins for example, but I'm not here to talk about those.
Mario world has been known to be hackable, just like all things digital. And through clever design and alot of patience, some of the folks big into the glory 16 bit days put together some clips of how to make a Super Mario World level "Playable", without actuallying having to touch the controller.
You mix that up with some of the passionate folks who are more A than G, you get the following kick ass combination.
Mario cruising along to Hare Hare Yukai.
Be sure to turn up the video's volume.
Art also presents itself in many shapes or forms.
Doujins for example, but I'm not here to talk about those.
Mario world has been known to be hackable, just like all things digital. And through clever design and alot of patience, some of the folks big into the glory 16 bit days put together some clips of how to make a Super Mario World level "Playable", without actuallying having to touch the controller.
You mix that up with some of the passionate folks who are more A than G, you get the following kick ass combination.
Mario cruising along to Hare Hare Yukai.
Be sure to turn up the video's volume.
Labels: ACG, Hare Hare Yukai, Suzumiya Haruhi no Yuutsu


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